Meanwhile, as I was setting up my computer over the weekend I went to the IEEEVR Conference (www.ieeevr.org) that was happening just down the street from me at the Hyatt Regency in Downtown Greenville, SC. I got to meet a lot of researchers and innovators in Virtual Reality and attended workshops and tutorials in VR Development. I really enjoyed Jason Jerald’s (Author of The Book of VR) talk on Human-Centered Design for Immersive Interactions.
Inside the Hyatt Regency in Downtown Greenville, SC
The 3DUI Contest [Build a VR Collaboration Tool]
Lots of people
How to get started on your project (I need this)
Potential Adverse Health Effects of VR and how to mitigate them
“Affordances” Jason references the book: The Design of Everyday Things by Don Norman. Definitely going to read this book!
IEEEVR 2016 was an excellent conference and I wish I could afford to attend the entirety of it instead of just the weekend part but alas I’m broke from buying my new PC.
After flashing the BIOS and making sure all my settings were where I wanted them I installed my OS, Anti-Virus and my VR development software of choice.
The Operating System: I chose Windows 10 because for a few reasons: 1. Future Proofing 2. DirectX12 and 3. Because we’ll all have to eventually…
Anti-Virus: I chose Malware Bytes and Malware Anti-Exploit because they have pretty solid protection and Anti-Exploit prevents even zero-day software exploits by monitoring software behavior.
Game Engine: I chose Unity 3D because I’ve had a lot of experience with Unity 3D already and I’ve found the engine to be intuitive and uncluttered for indie game development.
3D Modeling/Animation: I chose Autodesk Maya because this is the software that started it all for me. I fell in love with Maya fifteen years ago when I discovered it on a high school classroom computer by accident and taught myself ever since.
Image Editor: I chose GIMP mainly because it’s FREE and it works well. Plus there are useful plug-ins for all sorts of things such as creating normal maps (even though normal maps are moot in VR)
I also downloaded and installed the Oculus Rift Runtime Environment, the Oculus SDK and the Oculus Unity Plugins.
Installed Windows 10 from a Bootable Flash Drive
I also installed Speccy to check on my hardware temps. For anyone interested in PC temps this is 5 mins after bootup while idle in a room at 72 degrees F and 50% Humidity.